It feels like anyone over 30 has probably played Kerplunk at some point. And of course other games have followed similar inspiration, over the years.This one takes that basic formula, and adds:1) lil' animals with tails that catch on sticks, in lieu of marbles2) different types of wiggly sticks to increase the interaction between sticks, and with the animals.3) a wobbly base to make the tower tip while you're pulling on a stick.For the most part, this all works really well! My kids have enjoyed their introduction to the Kerplunk-space, and feel the proper tension on pulling out sticks.While I miss a little bit the jarring cascades of marbles from OG Kerplunk, I probably do slightly prefer the cute animals that have a little personality and that get caught hanging by their tails. It makes it less likely to lose all your marbles in one great thunderous moment.The animals don't always fall all the way out, is one downside, and you sometimes have to stick your fingers up under in there to retrieve them, and try to do it without upsetting anything else in the tree. Not too much of an issue though, and mostly the animals fall out, or at least close to the edge, because the center is raised.The components are pretty good, for a modern mass-market game. Everything snaps together well enough, and can be disassembled for storage and put back together in relatively short order. Or you can just keep it set up somewhere, obviously, if you have the space and/or expect to play it often enough. It has a nice cheerful vibe to it.